Class encapsulating a set of AnimationState objects. More...
#include <OgreAnimationState.h>
Public Member Functions | |
OGRE_AUTO_MUTEX | AnimationStateSet () |
Mutex, public for external locking if needed. | |
AnimationStateSet (const AnimationStateSet &rhs) | |
Create an animation set by copying the contents of another. | |
~AnimationStateSet () | |
AnimationState * | createAnimationState (const String &animName, Real timePos, Real length, Real weight=1.0, bool enabled=false) |
Create a new AnimationState instance. | |
AnimationState * | getAnimationState (const String &name) const |
Get an animation state by the name of the animation. | |
bool | hasAnimationState (const String &name) const |
Tests if state for the named animation is present. | |
void | removeAnimationState (const String &name) |
Remove animation state with the given name. | |
void | removeAllAnimationStates (void) |
Remove all animation states. | |
AnimationStateIterator | getAnimationStateIterator (void) |
Get an iterator over all the animation states in this set. | |
ConstAnimationStateIterator | getAnimationStateIterator (void) const |
Get an iterator over all the animation states in this set. | |
void | copyMatchingState (AnimationStateSet *target) const |
Copy the state of any matching animation states from this to another. | |
void | _notifyDirty (void) |
Set the dirty flag and dirty frame number on this state set. | |
unsigned long | getDirtyFrameNumber (void) const |
Get the latest animation state been altered frame number. | |
void | _notifyAnimationStateEnabled (AnimationState *target, bool enabled) |
Internal method respond to enable/disable an animation state. | |
bool | hasEnabledAnimationState (void) const |
Tests if exists enabled animation state in this set. | |
ConstEnabledAnimationStateIterator | getEnabledAnimationStateIterator (void) const |
Get an iterator over all the enabled animation states in this set. | |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info | |
void * | operator new[] (size_t sz) |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
Protected Attributes | |
unsigned long | mDirtyFrameNumber |
AnimationStateMap | mAnimationStates |
EnabledAnimationStateList | mEnabledAnimationStates |
Class encapsulating a set of AnimationState objects.
Definition at line 194 of file OgreAnimationState.h.
Mutex, public for external locking if needed.
Create a blank animation state set
Ogre::AnimationStateSet::AnimationStateSet | ( | const AnimationStateSet & | rhs | ) |
Create an animation set by copying the contents of another.
void Ogre::AnimationStateSet::_notifyAnimationStateEnabled | ( | AnimationState * | target, |
bool | enabled | ||
) |
Internal method respond to enable/disable an animation state.
void Ogre::AnimationStateSet::_notifyDirty | ( | void | ) |
Set the dirty flag and dirty frame number on this state set.
void Ogre::AnimationStateSet::copyMatchingState | ( | AnimationStateSet * | target | ) | const |
Copy the state of any matching animation states from this to another.
AnimationState* Ogre::AnimationStateSet::createAnimationState | ( | const String & | animName, |
Real | timePos, | ||
Real | length, | ||
Real | weight = 1.0 , |
||
bool | enabled = false |
||
) |
Create a new AnimationState instance.
animName | The name of the animation |
timePos | Starting time position |
length | Length of the animation to play |
weight | Weight to apply the animation with |
enabled | Whether the animation is enabled |
AnimationState* Ogre::AnimationStateSet::getAnimationState | ( | const String & | name | ) | const |
Get an animation state by the name of the animation.
Get an iterator over all the animation states in this set.
Get an iterator over all the animation states in this set.
unsigned long Ogre::AnimationStateSet::getDirtyFrameNumber | ( | void | ) | const |
Get the latest animation state been altered frame number.
Definition at line 243 of file OgreAnimationState.h.
ConstEnabledAnimationStateIterator Ogre::AnimationStateSet::getEnabledAnimationStateIterator | ( | void | ) | const |
Get an iterator over all the enabled animation states in this set.
bool Ogre::AnimationStateSet::hasAnimationState | ( | const String & | name | ) | const |
Tests if state for the named animation is present.
bool Ogre::AnimationStateSet::hasEnabledAnimationState | ( | void | ) | const |
Tests if exists enabled animation state in this set.
Definition at line 248 of file OgreAnimationState.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | [inherited] |
Definition at line 95 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
void * | |||
) | [inherited] |
Definition at line 101 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr, |
const char * | , | ||
int | , | ||
const char * | |||
) | [inherited] |
Definition at line 107 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | [inherited] |
Definition at line 112 of file OgreMemoryAllocatedObject.h.
void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr, |
const char * | , | ||
int | , | ||
const char * | |||
) | [inherited] |
Definition at line 118 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
const char * | file, | ||
int | line, | ||
const char * | func | ||
) | [inherited] |
operator new, with debug line info
Definition at line 67 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | [inherited] |
Definition at line 72 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz, |
void * | ptr | ||
) | [inherited] |
placement operator new
Definition at line 78 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz, |
const char * | file, | ||
int | line, | ||
const char * | func | ||
) | [inherited] |
array operator new, with debug line info
Definition at line 85 of file OgreMemoryAllocatedObject.h.
void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | [inherited] |
Definition at line 90 of file OgreMemoryAllocatedObject.h.
void Ogre::AnimationStateSet::removeAllAnimationStates | ( | void | ) |
Remove all animation states.
void Ogre::AnimationStateSet::removeAnimationState | ( | const String & | name | ) |
Remove animation state with the given name.
Definition at line 259 of file OgreAnimationState.h.
unsigned long Ogre::AnimationStateSet::mDirtyFrameNumber [protected] |
Definition at line 258 of file OgreAnimationState.h.
Definition at line 260 of file OgreAnimationState.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 2012 21:48:54